Video and computer games have always been a passion of mine stretching back to 1998. More recently I have been working on creating games rather than playing them. Below are some examples of my work or work I have collaborated on.
Below is a list of Engines I have experience with.
- Unreal Engine and Unreal development kit.
- Unity 3D
- Flash 8
Each game project can be downloaded on to your local desktop or desired location. By clicking the link below Play it Now you will be prompted to download a zip file.
Extract the zip file using a program like “Winrar” or equivalent. Each game can be played on both PC and Mac.
Clockwork
Set in a steampunk (industrial revolution mechanical fiction) inspired world, Zinc must use his ability to manipulate objects with magnetic fields to navigate the clockwork underbelly (the mechanical heart of the island) of a mysterious island. The player will use the game’s physics system to solve puzzles and discover the truth of the island.
Development team members: Tom Revill, Rory Rackham, Samuel Kung, Ankit Patel, Magnus Huber.
My Roles: Project lead, Original Concept, Sound design and testing.
Made with: Unity 3D.
Time taken to develop: 8 weeks.
Play it now at:
http://www.tomrevill.net/files/Clockwork.unityweb.html
Download the game:
http://tomrevill.net/dvd/files/The%20Guardian.zip
Process:
http://gameclockworkdesignblog.blogspot.com/
View Gameplay:
The Guardian
The Guardian is an Art Deco inspired action/adventure flash game. the Set in London during World War 2. An angel known only as the the Guardian must a protect a little girl and find her mother.
Made with: Flash 8.
Time taken to develop: 8 weeks.
Development team members: Samuel kung, Rory Rackham, Jason Frost, Tom Revill.
My Roles: Producer, Technical Lead and Co-Creator.
Play it Now at:
http://tomrevill.net/flash/TheGuardianProject_final.swf
Process:
http://tomrevill.net/latest/category/desn-285-game-design/
View Gameplay:
ExLibris
Ex Libris is a mature adventure horror game which tests the player’s knowledge of traditional European based fairy tales. It provides the player with a mysterious yet achievable quest in an unusual and visually intriguing setting.
Made with: Unity 3D.
Time taken to develop: 16 weeks.
My Roles: Everything.
Download the game:
http://tomrevill.net/dvd/files/Ex%20Libris.zip
Process:
http://tomrevill.net/latest/category/dmdn412/
Timeline:
http://tomrevill.net/files/BetaGanttTomRevil.pdf
View trailer:
Ex Libris from Tom Revill on Vimeo.
Other links:
http://tomrevill.net/latest/category/desn-385-3d-game-design/
