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	<title>blog.tomrevill.net &#187; DMDN 312 INTERACTION DESIGN</title>
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	<description>university work</description>
	<lastBuildDate>Wed, 13 Jan 2010 00:25:37 +0000</lastBuildDate>
	
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			<item>
		<title>Response to readings.</title>
		<link>http://tomrevill.net/latest/2008/09/27/response-to-readings/</link>
		<comments>http://tomrevill.net/latest/2008/09/27/response-to-readings/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 03:25:06 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=252</guid>
		<description><![CDATA[Folded Space: How Computer Games Rework Our Ideas of the Maze.
This article interested me because of its comparison of old fashioned hedge mazes to Pac-man. this has also got me thinking of how I would go about &#8220;restricting movement, yet making the space appear larger&#8221; for this assignment and future video game assignments. 
Technologies of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mediazone.co.nz/blogs08/DMDN312/readings/gazzard.pdf" target="_blank">Folded Space: How Computer Games Rework Our Ideas of the Maze.</a></p>
<p>This article interested me because of its comparison of old fashioned hedge mazes to Pac-man. this has also got me thinking of how I would go about &#8220;restricting movement, yet making the space appear larger&#8221; for this assignment and future video game <span>assignments. </span></p>
<p><a href="http://www.mediazone.co.nz/blogs08/DMDN312/readings/makela.pdf" target="_blank">Technologies of Location: Affect of Place in Artistic Uses of Mobile and Social Networks</a></p>
<p>In this article i realised how under utilised our urban environment and what potential they have. An example of this is when Tapio Mäkelä talks about the GPS Drawing Project that is a amazing idea. Another thing that struck me is making a GPS game is not just about the game-play and scenario it s also a social experience.</p>
<p><a href="http://www.mediazone.co.nz/blogs08/DMDN312/readings/brunet.pdf" target="_blank">Mapping and Psychogeography</a></p>
<p>I found this aricle spoke very clearly that maping and navigation were just as important as game-play and scenario. also i found that the way that not many people used the media function on the phones.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Documentation done.</title>
		<link>http://tomrevill.net/latest/2008/09/12/documentation-done/</link>
		<comments>http://tomrevill.net/latest/2008/09/12/documentation-done/#comments</comments>
		<pubDate>Fri, 12 Sep 2008 02:18:04 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=247</guid>
		<description><![CDATA[Here is the documentation for project 02.
Presentation:
http://tomrevill.net/files/documentationdmdn312.pdf
Video:

Documentation Project 02 &#8211; Echos from Tom Revill on Vimeo.
Enjoy.
]]></description>
			<content:encoded><![CDATA[<p>Here is the documentation for project 02.</p>
<p>Presentation:</p>
<p><a href="http://tomrevill.net/files/documentationdmdn312.pdf" target="_self">http://tomrevill.net/files/documentationdmdn312.pdf</a></p>
<p>Video:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1714629&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=1714629&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<a href="http://vimeo.com/1714629?pg=embed&amp;sec=1714629">Documentation Project 02 &#8211; Echos</a> from <a href="http://vimeo.com/user251433?pg=embed&amp;sec=1714629">Tom Revill</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1714629">Vimeo</a>.</p>
<p>Enjoy.</p>
]]></content:encoded>
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		<title>Testing.</title>
		<link>http://tomrevill.net/latest/2008/08/27/testing/</link>
		<comments>http://tomrevill.net/latest/2008/08/27/testing/#comments</comments>
		<pubDate>Wed, 27 Aug 2008 01:28:25 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=236</guid>
		<description><![CDATA[I just tested my patch in the stairwell. I have one problem the speakers  have don&#8217;t have a high enough frequency this means that you cant here the full effect of the sound.
I am going to see what i can do about this today and tomorrow and do the documentation on Friday hopefully.
]]></description>
			<content:encoded><![CDATA[<p>I just tested my patch in the stairwell. I have one problem the speakers  have don&#8217;t have a high enough frequency this means that you cant here the full effect of the sound.</p>
<p>I am going to see what i can do about this today and tomorrow and do the documentation on Friday hopefully.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Statement and Progress.</title>
		<link>http://tomrevill.net/latest/2008/08/23/statement-and-progress/</link>
		<comments>http://tomrevill.net/latest/2008/08/23/statement-and-progress/#comments</comments>
		<pubDate>Sat, 23 Aug 2008 02:55:33 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=230</guid>
		<description><![CDATA[Statement  
What i wanted to do is to have a auditory trace on the people walking through a stair case. the way i wanted to do this is by having a microphone playback an artificial echo of the sound with in a stairwell. this would transform a stair well in to interactive experience. This would encourage [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Statement  </strong></p>
<p>What i wanted to do is to have a auditory trace on the people walking through a stair case. the way i wanted to do this is by having a microphone playback an artificial echo of the sound with in a stairwell. this would transform a stair well in to interactive experience. This would encourage people to the stairs and not the elevator. <strong><br />
</strong></p>
<p><strong>Progress</strong></p>
<p>Now i have stated making my patch I have got to the point where i have got a echo working but the echo last only for couple of seconds before the echo sound strange. This is kind of frustrating   when i want it to last at least a minute.</p>
<p>Also the patch looks a too simple because of this i am in the process of thinking about how i could expand on this idea of auditory trace.</p>
<p>Heres the ideas i have had so far on expatiation of this idea.</p>
<ul>
<li>  Have two microphones on 2 stairwells But the microphones would not be analyzing the other stairwell. So the person would here someone else using the other stair well.</li>
<li>Having the stair well trigger other prerecorded steps on other staiwells.</li>
</ul>
<p>For the rest of the weekend i will analyze the stairwell and work on the patch.</p>
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		<item>
		<title>My Plan for Project 2</title>
		<link>http://tomrevill.net/latest/2008/08/21/my-plan-for-project-2/</link>
		<comments>http://tomrevill.net/latest/2008/08/21/my-plan-for-project-2/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 02:59:38 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=229</guid>
		<description><![CDATA[Ok had a talk to my lecturer today and helped me form a plan.
Friday &#8211; Monday : create a MAX/MSP sound patch.
Monday &#8211; Wednesday : Electronics.
]]></description>
			<content:encoded><![CDATA[<p>Ok had a talk to my lecturer today and helped me form a plan.</p>
<p>Friday &#8211; Monday : create a MAX/MSP sound patch.</p>
<p>Monday &#8211; Wednesday : Electronics.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DMDN312 project one group Blog.</title>
		<link>http://tomrevill.net/latest/2008/07/21/dmdn312-project-one-group-blog/</link>
		<comments>http://tomrevill.net/latest/2008/07/21/dmdn312-project-one-group-blog/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 00:20:27 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=220</guid>
		<description><![CDATA[Blog:
http://sustainablegaming.blogspot.com/
Final Proposal:

http://www.tomrevill.net/files/DMDN312_P1Proposal.pdf 
]]></description>
			<content:encoded><![CDATA[<p>Blog:</p>
<p><a href="http://sustainablegaming.blogspot.com/" target="_blank">http://sustainablegaming.blogspot.com/</a></p>
<p>Final Proposal:<br />
<a href="http://www.tomrevill.net/files/DMDN312_P1Proposal.pdf" target="_blank"></a></p>
<p><a href="http://www.tomrevill.net/files/DMDN312_P1Proposal.pdf" target="_blank">http://www.tomrevill.net/files/DMDN312_P1Proposal.pdf </a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Debriefing</title>
		<link>http://tomrevill.net/latest/2008/07/09/debriefing/</link>
		<comments>http://tomrevill.net/latest/2008/07/09/debriefing/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 11:23:55 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=212</guid>
		<description><![CDATA[This is my debriefing.
http://www.tomrevill.net/files/Debriefing312.pdf
]]></description>
			<content:encoded><![CDATA[<p>This is my debriefing.</p>
<p><a href="http://www.tomrevill.net/files/Debriefing312.pdf" target="_blank">http://www.tomrevill.net/files/Debriefing312.pdf</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DMDN312</title>
		<link>http://tomrevill.net/latest/2008/07/07/dmdn312/</link>
		<comments>http://tomrevill.net/latest/2008/07/07/dmdn312/#comments</comments>
		<pubDate>Mon, 07 Jul 2008 00:58:23 +0000</pubDate>
		<dc:creator>Tom Revill</dc:creator>
				<category><![CDATA[DMDN 312 INTERACTION DESIGN]]></category>

		<guid isPermaLink="false">http://tomrevill.net/updates/?p=210</guid>
		<description><![CDATA[This categorie is for my DMDN312.
]]></description>
			<content:encoded><![CDATA[<p>This categorie is for my DMDN312.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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