university work

Mega Update

I have just realised that I have not blogged any progress for over a week now. In this blog post will show what I have done to address the Issues mentioned in my previous post.

In order to make this post coherent, I will brake this up date into sections.

Models:

First up I have made some new models as seen below.

Keybook
Sign
Gate
RippedPage02
RippedPage
portrait01
portrait02
newDamagedBook
Suitcase

Code:

Also there are some new features in the game.

  • Fade in Fade out script for level transition.
  • Proximity sound script .
  • Talking portraits script for tutorials and hints.

Voice acting:

Last weekend I did some voice acting as Little Red Riding Hood and one of the Three Little pigs. Each of these characters would exist in a portrait. The reason why I need to do this is to give some much needed humour and use them as tutorial hubs for the game.

Consequences:

I have also made two consequences for the game if you absorb the wrong book. I hope to make three consequences for the final.

The consequences I have made are:

  • Distorted gravity: where the player gets thrown up to the the ceiling then thrown down to the floor until the player dies.
  • The player gets turned in to a book.

At the moment I cant decide on what I could do for the last consequence.

Level design:

After getting some one else to play through the first level of my game I took out the road and made it in to a longer path to the house. Also As seen in the models I have use the ripped pages as a markers to lead the player towards the house.

NewLevelDesign
Parh