university work

New Idea

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After some brainstoring I came up with this idea:

In this game the player is an unnamed visitor. The visitor is lost on a country road. The night is foggy and the weather bad. Through the fog the player sees a light along a driveway. Following the road a rundown old mansion is seen. The player drives up and enters through the front door.   At this point the player should feel the sensation that something is wrong.
 
 The scene is set as the visitor or player enters the house. They are met by the housekeeper a Miss Hood who is wearing red of course. Infact the inhabitants of the house seem to be mature human versions of Fairy Tale Characters.  For example the butler is a short withered old man called Mr R Skin. Three brothers who are servants look rather piggy and are called Mr Hocks,   Mr Rind and  Mr Squealer. The player asks to for a room for the night and the request is granted. The player finds themselves being shown to an upstairs room. An opportunity to explore the house presents itself.

When exploring the old mansion the player can find a number of different scenes that relate to Fairy Tales/Nursery Rhymes. e.g. player goes into the kitchen and finds three mouse tails on the chopping block with a carving knife.
As the player moves through the mansion, the player also encounters a variety of different rooms. That reveals to the player that the old mansion is a retirement home for forgotten Fairy Tales Characters.

In one of the rooms of the house there is a mysterious bookcase. This bookcase is a door to a vast library full of old volumes of decaying books. When touching the books on the library’s bookcases, they momentarily transfigure in to various representations of the story contained inside. The floor is dusty with disintegrated elements of  books it is however possible to read the spines and covers of  them  an it is apparent that they are volumes of old Fairy Tales. While in the library the player should see a book disintegrate and out of the ashes appear a newly escaped Fairy Tale Character. This scenario lends itself to create many puzzles and mysteries that can unfold during the game.

The player can be charged with the task of putting each appropriate story book under the pillow of the sleeping character so that it can return to its rightful place within the story book and live on forever for everyone as a character within a book.

Notes:

  • The reason why the player is unnamed is because I want the player to feel that he or she is the main character.
  • This game’s emphasis will as much about exploring the mansion as playing to solve the puzzles.