university work

Self Discovery

Yesterday I was having problems working out how I can effectively portray the concept of “Environmental Narrative” while still having some consideration to my design.

After some research into fairy tales I came a upon the theme of “self discovery” below are some links that contain the idea of self discovery…

So with this idea of “self discovery” in mind I was think that my scenario would be

A fairy tale character who has amnesia goes on a quest of self discovery. On the way the player will find a number of items which could be the key to finding out who they are. with in this level will try to provide some mortal lessons while piecing together who you are.

In this game/level you could experience 3-4 different tales but you don’t have to experience the one fairy tale it could be you could have a mix of all 3-4 and create your own fairy tales.