university work

ticking off the list.

I still have to do the blow plus more work still to do.

  • texture up nut (as in nut and bot)
  • make the nut the player.
  • texture oil pump and bring it in to unity.
  • modify lights.
  • create fire particle
  • put in sky box.
  • modify main cog
  • add death and respawn points
  • add more static mesh nuts and blots to the scene.

current screenshot for the environment.

unityscreensnapz002.jpg